PlayStation 5 continues to be a chimera for most people who want to get their hands on it, but the lucky ones will enjoy the good news.
This week, an upcoming PlayStation 5 update will introduce VRR on the latest console. For reference, VRR comes from Variables Refresh Rate or Variable Refresh Rate.
This technical detail is the equivalent of vertical sync, AMD Sync, or G Sync, and creates a closer connection between the console and the display screen to prevent artifacts from being displayed, image cropping, and other visual discrepancies. Basically, your games will look better, whether or not they are optimized to take advantage of VRR.
Sony PS5, closer to the Xbox Series X / S
Since its launch, Microsoft’s latest generation of consoles has included VRR-like technology, and Sony has promised to include it in the PlayStation 5. However, we are about a year and a half away from the launch of the latest generation. of consoles, and the Japanese are only now keeping their promise.
The idea is that through VRR, the console will dynamically adjust the refresh rate, the number of frames per second generated, depending on the abilities of the TV or monitor to which you connected PlayStation 5. According to data provided by Sony on the subject, Variable Refresh Rate helps render scenes faster and reduces response time when communicating with the controller.
If you connect the PS5 console to a device with HDMI 2.1, VRR will activate automatically without any user intervention. There will be games optimized to take advantage of the variable refresh rate, such as Marvel’s Spider-Man: Miles Morales, Marvel’s Spider-Man Remastered, Astro’s Playroom, Ratchet & Clank: Rift Apart, Resident Evil Village, Call of Duty: Vanguard, DIRT 5 and Destiny 2. On top of that, though, almost any game you’ve installed on the console should look a little better and make you feel more agile, both in command processing and action playback.