95
Developed on Unreal Engine 5.1, Immortals of Aveum by Ascendant Studios is a fairly heavy game. It requires 110 GB of free space and a GeForce RTX 3080 Ti (12 GB) or AMD Radeon RX 6800XT (16 GB) for 1440p/60 FPS on Medium to High settings on PC. Nevertheless, it looks stunning, and a new trailer highlights the various environments players will visit.
A trailer featuring a cutscene between General Kirkan (played by Gina Torres) and Jak, the protagonist, is also shown, highlighting the strong facial animation. In a new Steam Community post, the developer discusses how the engine’s tools make all this possible. Whether it’s Nanite adjusting detail levels for each object based on your distance or Lumen reflecting light from characters and environments, the visuals are clearly on point.
Immortals of Aveum is out on July 20 for Xbox Series X/S, PS5 and PC.



Gran Turismo 7 Spec 3 update brings new tracks, eight cars, higher Collector Level and more – That’s Gaming
Band of Crusaders drops free demo on Steam and GOG – That’s Gaming
Titan Quest II gets major Early Access update – That’s Gaming
Kaiju Cleanup confirms full 2-4 player co-op at launch in 2026 – That’s Gaming
The Guild – Europa 1410 shows first occupations as well as launches closed test – That’s Gaming