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343 Industries has undergone many changes lately, due to Microsoft’s massive layoffs earlier this year, and a series of departures in leadership positions, including head of creation Joseph Staten, Halo franchise director Frank O’Connor and the studio’s founder and head Bonnie Ross.
Naturally, questions have been raised about what future support will look like for Halo Infinite given all the problems at the studio behind the scenes, but according to a new leak, 343 Industries has quite a bit planned for Halo Infinite’s multiplayer in terms of upcoming content.
Well-known leaker @BathrobeSpartan recently shared details on Twitter about upcoming content for Halo Infinite, which reportedly includes 15 new Arena maps, four Big Team Battle maps, two Forge canvases, several new PvP and PvE modes (with the latter also including the popular Firefight mode), and several new weapons, vehicles and pieces of equipment. This is on top of numerous new upcoming features (such as improved progression) and events.
Of course, no specifics have been given on how many seasons 343 Industries will release this content, and what the density of new additions will be in upcoming seasonal updates.
Halo Infinite also has a battle royale spin-off called Tatanka in development at Certain Affinity, although according to reports earlier this year, 343 Industries is not currently working on new single player Halo content. Moreover, all future titles in the series will reportedly be built on Unreal Engine.