Martin Carlsson:
Star Fox: The Lylat Wars
Star Fox – Starwing, Star Fox 64 – Lylat Wars. There are many names for a sweet child. The official sequel to the Super Nintendo game here in Europe was released under the name Lylat Wars for the Nintendo 64, and I eagerly await a new game that honors its origins and feel. To bring the game series up to date with a bang, I therefore pray to higher powers for a reboot, with a more mature and adult tone, away from the somewhat gaudy Disney palette and a visual profile reminiscent of the Ace Combat of recent years. The brand has gone through a few twists and turns over the years, but has never really been taken seriously – I just wonder why? Platinum Games turned Raiden into a force to be reckoned with in Metal Gear Rising: Revengeance, but they couldn’t quite get Fox McCloud to take off with his Arwing in Star Fox Zero on the Wii U nearly a decade ago.
But maybe it was the console format that was to blame? Or the fact that Nintendo didn’t make the game themselves with the same love, warmth and budget as many of their other major brands? The genre has always been a favorite. It’s arcade, it’s precision and it’s action. It’s an approach that works in both short and long sessions, which should lend itself perfectly to docked or portable play on Switch 2, with alternate paths through the levels and interdimensional galaxies to explore – just like before, but with extra everything and a sense of legacy. I want to see bonus missions that make the most of the new console’s capabilities, using the Joycon as a mouse I can see the game from a first-person and cockpit view with extensive immersion.
Fox McCloud, Falco, Slippy and Peppy will of course do barrel-rolls in silky smooth visuals in the future and I want to be bombarded by the feeling of the past in a modern guise and enemies hurled at me with a real script – give the characters more life than has been done so far, I want to care about the squadron of rowers. Maximize production values and expand. Make the antagonist Andross an icon that makes Darth Vader sweat – make the mercenary group Star Wolf a rival gang with backstories I care about in tight air combat. Why can’t Nintendo take the game series seriously, it was brilliant on Super Nintendo and Nintendo 64 in all its simplicity, but why don’t they try harder here when all the conditions are there? Give me a reboot and let Nintendo’s first-party developers be in charge of implementation, preferably with Shigeru Miyamoto at the helm.
Joel Pettersson:
Super Mario 64: recreated and reloaded
It doesn’t have to be called that, of course. But I would like a new version of the epic that is Super Mario 64. I want to experience the same things I did when I was a little boy, but in new silky smooth high-resolution graphics and well-oiled machinery in the form of game mechanics as smooth and fantastic as, say, Super Mario Odyssey and Astro Bot offered. Throw in some new content – new worlds, new enemies, guest appearances and a host of enjoyable mini-games and we’re guaranteed a great game to enjoy on Switch 2.
Nintendo doesn’t have to innovate all the time. I think they can look in the rearview mirror here and let Super Mario go back to familiar worlds and relax a bit. Let it be a tribute to Super Mario in general by including elements of Sunshine, Odyssey, Wonder and maybe even Super Mario Kart or Super Mario Strikers – but let it be a tribute to Super Mario 64 in particular. This project is about as unlikely as it gets, but if I were the boss in Kyoto, I’d throw it on the table (the idea, that is) and immediately start working on Super Mario 64: Bigger, Better and Boosted.
Petter Hegevall:
Golf Race
Blue Storm was never very good as the original for Game Boy (1992) I don’t think I was a big fan of it either. For me, it is only/only Wave Race 64 that makes this game series what it is, and it is also that game that makes me dream of a Switch 2 racer on the same theme, with the same playful, colorful arcade feel and realistic, demanding water physics. Because what Nintendo accomplished with the driving feel of the N64 game was and remains an amazing achievement, and with today’s technology, a comeback could be about as memorable as it gets. I want rolling waves, super slippery water, somersaults and tricks and different environments that feel like the N64 game, but are not outright remakes.
Henric Pettersson:
The legend of Zelda: Wind Waker 2
Perhaps the best game I remember from the Nintendo Gamecube era is Link’s adventure at sea with its beautiful design and graphics. Now I want to return to those days in the form of a sequel. Imagine an even bigger game world with worse natural disasters at sea, more advanced sea battles and why not underwater challenges? I get a tingling feeling in my stomach when I think about it and really wish Nintendo would realize my dreams. Toon Link deserves a return, and what better way to welcome him than a sequel to Wind Waker?
Patrik Severin:
F-Zero
We know there will be a new Metroid Prime and probably a new Super Smash Bros. However, it is unlikely that we will see another lavish F-Zero. Unlike Petter, who is looking for a new Wave Race, I would like to see a high-budget production of F-Zero, with both darkness and a fantastic selection of music with a focus on metal. The music could also offer some nice remasters of Mute City and other classics. The characters and design could draw inspiration from some of the darker comic books we read in the 1980s. I would like them to take place on intense, varied and dynamically changing levels in different environments, with a focus on extremely high speeds. Nintendo can use the knowledge they have gained from other racing games such as Mario Kart and others.
I want a single or multi-player tournament mode, lots of opportunities to customize your super-fast vehicle, and tuning options for all forms of competition. The tournament mode should tell stories based on your chosen character. The alternative, of course, is a campaign focused solely on Captain Falcon. A multiplayer mode is a given, and possibly the ability to team up with a friend on the same console. Regardless of how Nintendo handles it, I’m excited about a return of the series in new graphics and with great racing. Competitors should involve high stakes and risk for you as a player. It should be challenging and preferably a bit relentless, just as previous titles in the series could be. They could take inspiration from Burnout and really show us what crashed vehicles and the possibilities of pushing each other off the track are like. One of my dream games for Switch 2 would be a new F-Zero, and I don’t think I’m the only one in that.
Johan Vahlström:
Golden Sun 4
One of my favorite games for the Game Boy Advance was Golden Sun and its sequel Golden Sun: The Lost Age. It was a role-playing game from Japan’s Camelot Software Planning, also known for making Mario sports games. And it is probably the latter that now makes the Golden Sun series seem dead. The third and final game in the Golden Sun: Dark Dawn series was released in 2010 for the Nintendo DS. It has been quiet ever since. The series was very creative with its puzzles that required the use of magic, different monster captures where 28 different djinns were hidden in the game world. This series, and especially the first game, is one of the most underrated role-playing games ever and deserves a sequel. And what better place than for the upcoming Switch 2?
Conny Andersson:
Donkey Kong World
I love open worlds. So unleash the jungle monkey on a huge adventure in a giant world. Fill every corner with exciting things to do. Climb and swing on vines, visit mines to ride carriages along railroads, get help from Rambi to move around on land and Enguarde the swordfish to transport you underwater. The large world offers different environments to explore – and let’s meet Cranky, Funky, Candy and all the other characters. There really is so much potential here to fill up a huge adventure where we have to collect keys or enough bananas to enter King K. Rool’s kingdom and defeat him. I get excited just thinking about it.
Alexander Lindberg:
Banjo-Kazooie
A hoot of course, but a dream is a dream and something I would have loved to see on Switch 2 would have been a long-awaited new game in the Banjo-Kazooie series. We unfortunately never had a Nintendo 64 when I was a kid, but I remember when my family visited our cousins in the early 2000s, I took many chances to spend more hours and adventures with the bear and bird. Banjo-Kazooie is a true classic of a series that has been around since 1998, but unfortunately died a decade later when Nuts & Bolts was released. It’s high time to give the series another chance, and while Microsoft obviously now owns Rare, that doesn’t necessarily hold anything back. With their new strategy of releasing games on competing platforms, a new Banjo-Kazooie game could be released on Switch 2, Xbox and PC on day one and be a long-awaited return of the series to Nintendo, where Banjo was once born.
Jonas Mäki:
Animal Crossing Next
It’s been five years since Animal Crossing: New Horizons took the world by storm during the then ongoing pandemic. Although the game is still popular, it’s been years since I pulled the plug and felt I was done with it (with Dondoko Island in Like a Dragon: Infinite Wealth as a replacement). With Switch 2 around the corner, it would be a dream come true to see a new, even more ambitious installment in the series – a title that truly maximizes the potential of the new hardware. I imagine a world where the village is bigger than ever, where I am given a free hand to build entire landscapes. It’s also time for a major graphics update with dynamic seasons with real weather effects, not least around snow on the ground, autumn leaves blowing in the wind and spring rain leaving small puddles. And why not a more vibrant village where residents actually have routines, get jobs and develop as people over time instead of just moving around as you get to know them? The multiplayer also needs a boost. Maybe being able to create areas or neighborhoods with friends to create something cozy together? And with better online for Switch 2, we could have bigger events, dynamic festivals and maybe even joint projects between different villages. Now is the time for Nintendo to properly refresh the concept and create something that will last a generation. That would be my absolute dream game.
Niclas Wallin:
The Legend of Zelda: Ocarina of Time Remake
I’ll be completely honest here and say that I haven’t played on many of Nintendo’s consoles in my life and I don’t yet know if I’ll get the Switch 2. But if Nintendo were to come out with a good remake of Ocarina of Time, the chances of it happening increase significantly, I can promise you that. I didn’t manage to play the original, partly because of the water temple and partly because I could never handle the Nintendo 64 controller. But just the thought of an Ocarina of Time with graphics that maximize the Switch 2’s hardware and with a decent controller makes me drool very strongly. The time has come for this Nintendo, make it happen and I’ll buy a Switch 2 right on release day, that’s a promise. Then I’ll also make sure to play one of the best games of all time.
Olof Westerberg:
Diddy Kong Racing 2
None of the (few) we’ve seen of Mario Kart 9 so far demonstrate a reuse of the verticality and hang gliders of the previous iteration; on the contrary, the Wild West-esque track from the reveal trailer looked delightfully retro-flat. This immediately made me hope that Nintendo finally thinks it’s time for a sequel to the colorful 1997 speed adventure starring Diddy Kong – and wants to separate the two series. I am looking forward to multiplayer party racing, on tracks with numerous paths – both horizontal and vertical – and countless vehicle types in a much more experimental experience than we are normally used to from the Mario Kart series. Of course, I also want to see a huge solo adventure with custom mini-games and challenges, an open world to explore and secrets to find, a cozy nonsense story and a soundtrack by Grant Kirkhope and David Wise – the composers who gave us some of the gaming world’s most unique scores with the Donkey Kong Country games, Banjo & Kazooie, Goldeneye and (of course) Diddy Kong Racing. Now it’s time Nintendo, blow us off our seats on April 2.
André Lamartine:
Super Mario Odyssey 2
I may be a bit boring here, but Mario’s Odyssey has been the biggest highlight of the Switch for me, and of course I want a sequel that takes the hat mechanics to the next level. While it’s obviously hard to beat the grand scale of Galaxy, there’s plenty of the same potential in another Odyssey that just builds on the cozy tourist theme of the original. After a T-Rex, I want… ‘A seagull! A comet!’ Or a moon! Why not? I loved Odyssey’s setting and unusual humor, something I would like to see much more of than, say, a new 3D title, and any sequel could continue to visit new worlds and planets. Luigi’s balloon challenges were fun, but now that all the moons have been collected, I’m ready for a new Odyssey challenge.
What is your dream release for the Nintendo Switch 2?