Microsoft Gaming CEO Phil Spencer’s interview with the Kinda Funny Xcast is fascinating to watch, and not just because he discusses the failure of Redfall. He talked about being third in the console market, behind Sony and Nintendo, and how Starfield won’t even get people to sell their PS5, even if it is an “11/10” game.
But he is positive about the upcoming Xbox Games Showcase in June. First, he confirmed (transcription via VGC) that the company has not delivered on its 12-month plan they hyped nearly a year ago. “No, we haven’t delivered. There is no ‘necessarily.’ We have not delivered.”
Avowed, Perfect Dark, State of Decay 3, Contraband, Fable and Everwild also lack updates despite being announced years ago. In response, Spencer said, “I’m not going to try to oversell the Showcase here, because if I sat on the other side and watched this, it would be like, ‘Well, after Redfall, I’m going to put my hands on the controller and that’s what it takes to convince me.’
“But that’s not what the Showcase is, so I’m very excited about the Showcase. We’re going to announce things that people haven’t seen yet, and we’re going to give updates on some of the things that were on your list.”
Spencer is also excited about the future and how Xbox is releasing a “big high-quality game” every quarter. He said, “Things are finally falling into place after some delays due to COVID.” And while many may have heard that speech before, he admits, “I’m tired of talking about that, but I can see now that we have games every quarter that will surprise and delight our customers.
“We still have to perform on the creative and technical aspects, not every game we release is for everyone, we know that. I’m not trying to build one game to rule them all.
“We will have different creative angles and we have a very diverse portfolio when you think about the things Microsoft Game Studios builds, but I like that. I think it’s for what we’re trying to do as Xbox, which is not to mimic any of the other platforms. [is] to create our brand and identify the diversity of what we’re building, [wat] hopefully will prove to be a strength.
“But we have to do it qualitatively, we have to do it timely, and we have to show people what they’re going to see. We have to show gameplay. And I think I’m kind of past that – we have to put great games in the hands of our players. Nothing else.”
In any case, the company is committed to showing gameplay, which is a plus. One of the titles that will receive “tons of gameplay” is Starfield, Bethesda’s upcoming sci-fi RPG. After the Xbox Games Showcase on June 11, the Starfield Direct will take place and more details, developer interviews and footage will be shown. Stay tuned for more updates in the coming weeks.