‘Rift Apart’ accelerated by NVIDIA DLSS 3, lowest latency with NVIDIA Reflex and shorter load times with NVIDIA RTX IO – That’s Gaming

Ratchet & Clank: Rift Apart, the highly anticipated action-adventure platform game from Insomniac Games, has been released for PC by Nixxes Software. Ratchet & Clank: Rift Apart launches July 26 and is packed with technology, including real-time ray tracing, NVIDIA DLSS 3, NVIDIA DLAA, NVIDIA Reflex, NVIDIA RTX IO and more.

Ratchet & Clank: Rift Apart is #RTXON
The Beloved Ratchet & Clank-franchise makes its debut on PC tomorrow with the launch of the critically acclaimed Ratchet & Clank: Rift Separate and takes full advantage of what the GeForce RTX platform has to offer, including:

  • NVIDIA DLSS 3 – AI-driven performance multiplier. At 4K, with all ray tracing effects enabled and settings maximized, GeForce RTX 4080 and 4090 desktop GPU gamers can experience 140+ FPS gameplay.
  • NVIDIA Reflex – Reduces system latency in Ratchet & Clank: Rift Apart by up to 48%.
  • NVIDIA RTX IO – GPU-accelerated storage technology allows assets to load quickly.
  • NVIDIA DLAA – An AI-based anti-aliasing mode for users who have GPU space to spare and want higher image quality.
  • Ray tracing – Ray traced shadows, ambient occlusion and reflections are performed at the highest possible speed on dedicated ray tracing cores on each GeForce RTX
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With day-one support for NVIDIA DLSS 3, NVIDIA DLAA, NVIDIA Reflex, NVIDIA RTX IO and ray tracing, GeForce RTX gamers will enjoy the definitive Ratchet & Clank: Rift Apart PC experience.

More DLSS 3 games
Other news on DLSS games include:

  • Remnant II – Will start today with DLSS 2.
  • NARAKA: BLADEPOINT – Celebrates the second anniversary of the game by becoming Free-To-Play. Includes NVIDIA DLSS 2 and NVIDIA Reflex.
  • SYNCED – Launches this summer with DLSS 3, Reflex and real-time ray tracing.
  • Wuthering Waves – Launch with DLSS 3.

Reflex supported in more than 70 games
NVIDIA Reflex is a must-have in games. It reduces system latency so player actions happen faster, gives them a competitive edge in multiplayer matches, and makes single player titles more responsive and fun.

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NVIDIA Reflex is now used by more than 50 million players every month, is available in 9 of the top 10 competitive shooters, including the Counter-Strike 2 beta, and is activated by 90% of GeForce gamers in more than 70 supported titles.

This week in Reflex news:

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