Immortals of Aveum environment and cinematic trailer revealed – That’s Gaming

Developed on Unreal Engine 5.1, Immortals of Aveum by Ascendant Studios is a fairly heavy game. It requires 110 GB of free space and a GeForce RTX 3080 Ti (12 GB) or AMD Radeon RX 6800XT (16 GB) for 1440p/60 FPS on Medium to High settings on PC. Nevertheless, it looks stunning, and a new trailer highlights the various environments players will visit.

A trailer featuring a cutscene between General Kirkan (played by Gina Torres) and Jak, the protagonist, is also shown, highlighting the strong facial animation. In a new Steam Community post, the developer discusses how the engine’s tools make all this possible. Whether it’s Nanite adjusting detail levels for each object based on your distance or Lumen reflecting light from characters and environments, the visuals are clearly on point.

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Immortals of Aveum is out on July 20 for Xbox Series X/S, PS5 and PC.

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